{"batchcomplete":"","continue":{"lecontinue":"20260308094706|30","continue":"-||"},"query":{"logevents":[{"logid":40,"ns":2,"title":"User:Nsxeniimkj","pageid":0,"logpage":0,"params":{"userid":8},"type":"newusers","action":"create","user":"Nsxeniimkj","timestamp":"2026-04-11T12:23:05Z","comment":""},{"logid":39,"ns":2,"title":"User:Ohhofwughz","pageid":0,"logpage":0,"params":{"userid":7},"type":"newusers","action":"create","user":"Ohhofwughz","timestamp":"2026-04-11T12:19:28Z","comment":""},{"logid":38,"ns":0,"title":"Utility Upgrade Download","pageid":32,"logpage":32,"revid":67,"params":{},"type":"create","action":"create","user":"TeaEyes","timestamp":"2026-03-08T10:27:57Z","comment":"Created page with \"== Utility Upgrade Download ==  The '''Utility Upgrade [[Downloads|Download]]''' is the progression gate for the Utility branch. It does '''not''' directly increase stats; it unlocks higher-tier Utility content.  === Basic info === * '''Type:''' Utility * '''Max level:''' 2 * '''Currency:''' Coins * '''Mechanic:''' Timed download (level increases when the timer finishes)  === Costs and download times === {| class=\"wikitable\" ! Upgrade to level !! Coin cost !! Download ti...\""},{"logid":37,"ns":0,"title":"Defense Upgrade Download","pageid":31,"logpage":31,"revid":64,"params":{},"type":"create","action":"create","user":"TeaEyes","timestamp":"2026-03-08T10:25:54Z","comment":"Created page with \"== Defense Upgrade Download ==  The '''Defense Upgrade Download''' is the progression gate for the Defense branch. It does '''not''' directly increase stats; it unlocks higher-tier Defense content.  === Basic info === * '''Internal name:''' defenseUpgradeDownload * '''Type:''' Defense * '''Max level:''' 2 * '''Currency:''' Coins * '''Mechanic:''' Timed download (level increases when the timer finishes)  === Costs and download times === {| class=\"wikitable\" ! Upgrade to l...\""},{"logid":36,"ns":0,"title":"Attack Upgrade Download","pageid":30,"logpage":30,"revid":63,"params":{},"type":"create","action":"create","user":"TeaEyes","timestamp":"2026-03-08T10:24:34Z","comment":"Created page with \"== Attack Upgrade Download ==  The '''Attack Upgrade Download''' is a progression gate for the entire Attack branch. It does '''not''' directly increase stats; it unlocks higher-tier Attack content.  === Basic info === * '''Internal name:''' attackUpgradeDownload * '''Type:''' Attack * '''Max level:''' 3 * '''Currency:''' Coins * '''Mechanic:''' Timed download (must finish before level increases)  === Costs and download times === {| class=\"wikitable\" ! Upgrade to level !...\""},{"logid":35,"ns":0,"title":"Game speed","pageid":29,"logpage":29,"revid":62,"params":{},"type":"create","action":"create","user":"TeaEyes","timestamp":"2026-03-08T10:19:54Z","comment":"Created page with \"== '''Game Speed''' == '''Game Speed''' controls how fast the run simulation advances (`Time.timeScale`).  === Base behavior === * Default selectable speed starts at '''1x''' * Base max speed is '''3x''' * Speed button cycles upward, then loops back to 1x  === How to increase max game speed === Your max speed is:  '''Max Speed = Base Max + Milestone Bonus + Process Bonus + Game Speed Executable Bonus'''  Where: * Base Max = 3 * Milestone Bonus = +1 (if unlocked) * Proces...\""},{"logid":34,"ns":0,"title":"Executables","pageid":28,"logpage":28,"revid":61,"params":{},"type":"create","action":"create","user":"TeaEyes","timestamp":"2026-03-08T10:11:08Z","comment":"Created page with \"== '''Executables''' == '''Executables''' are temporary power-ups that drop during runs and can be equipped in executable slots.  They boost specific systems like Bits, Coins, Damage, Health, etc., for a limited duration.  === What they do === Each executable has: * '''Type''' (what it affects) * '''Rarity''' (Common \u2192 Mythic) * '''Duration''' * '''Effect value''' * Optional '''Modifier''' (can buff or nerf duration/effect)  === Executable types === * Bits * Coins * Ex...\""},{"logid":33,"ns":0,"title":"Bits","pageid":27,"logpage":27,"revid":58,"params":{},"type":"create","action":"create","user":"TeaEyes","timestamp":"2026-03-08T10:06:02Z","comment":"Created page with \"== '''Bits''' == '''Bits''' are the primary '''run currency''' used during gameplay.  === What Bits are used for === Bits are spent in-run on: * '''Upgrade increase levels''' (the in-run upgrade button upgrades) * '''Modules''' (buying/slotting module upgrades in combat)  Bits are '''not''' the same as Coins: * '''Bits''' = run currency (combat progression) * '''[[Coins]]''' = meta/shop currency (persistent progression)  === How you gain Bits (in a run) === Main sources:...\""},{"logid":32,"ns":0,"title":"Server Slots","pageid":26,"logpage":26,"revid":56,"params":{},"type":"create","action":"create","user":"TeaEyes","timestamp":"2026-03-08T09:53:07Z","comment":"Created page with \"== '''Server Slots''' == '''Server Slots''' are your active loadout slots.   This is where you equip/select:  * '''Boosts''' * '''Downloads''' * '''Workers''' * '''Mechanics'''  If something is not slotted, it is generally not active.  === What slots do === A slot holds one active item (`Boost`, `Download`, `Worker`, or `Mechanic`).  Important behavior: * One item can only exist in '''one slot''' at a time. * Moving an item to another slot removes it from its previous sl...\""},{"logid":31,"ns":0,"title":"Upgrades","pageid":25,"logpage":25,"revid":55,"params":{},"type":"create","action":"create","user":"TeaEyes","timestamp":"2026-03-08T09:50:25Z","comment":"Created page with \"== '''Upgrades''' == '''Upgrades''' are the main '''Coin-spend progression''' in the Shop (Normal mode).   They define your core combat, defense, and economy scaling.  === Base vs Increase (important) === Every Upgrade has two separate level tracks:  * '''Base level''' ** Increases the '''starting/base stat value''' ** Example: higher starting Damage, Health, Coins per Enemy, etc.  * '''Increase level''' ** Increases the '''per-upgrade-step growth''' (the scaling part) *...\""}]}}